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Devlog
Gravity Garden development is cancelled.
July 11, 2020
by
Don Whitaker
2
tl;dr Development on Gravity Garden is done. Players are not interested and I can't seem to craft anything fun from my prototypes. A great learning experience, but a failure as a game. Development of...
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Please send feedback about Gravity Garden
March 21, 2020
by
Don Whitaker
2
Howdy folks. I see a lot of people have downloaded Gravity Garden over the last few days. I hope everyone can have a little fun in there and maybe take your mind off of all the craziness going on righ...
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Gravity Garden Alpha 12 - collectible Eye Mods
November 23, 2019
by
Don Whitaker
1
Hello Gardeners. Alpha 12 is ready for planting. I'm working towards a player progression system. The first steps for this are in place with a new look and layout for the Menus. They look less throw t...
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Gravity Garden alpha 11 : newer new terrain
October 22, 2019
by
Don Whitaker
1
Hello gardeners. A new version of Gravity Garden is ready for planting. New Terrain System I liked the larger home island from the last alpha. Having that big chunk of land acts as an anchor to hold...
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Alpha 10 - Mega Island
April 27, 2019
by
Don Whitaker
2
Just like a real-life garden, Gravity Garden has been quiet all winter. But also like a real garden there is plenty of life and activity beneath the soil. Alpha 10 is now ready for planting! Highligh...
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Alpha 9 - new clouds
October 13, 2018
by
Don Whitaker
Hello Gardeners. I've posted a new build of Gravity Garden, Alpha 9. Just a few changes since Alpha 8: New Cloud system. Clouds now drift about and occasionally clump together. When enough of them ga...
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Gravity Garden version Alpha 8 is now available
October 01, 2018
by
Don Whitaker
Gravity Garden sprouts to life. The garden's been dormant while I focused on other obligations, but we're back on track and diggin in the virtual dirt. No new content, but a lot of necessary system...
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I'm back in the Garden
September 20, 2018
by
Don Whitaker
If you've been following Gravity Garden, I'm sure you've noticed the lack of updates this year. I had to push the project onto a back burner while I helped deal with some family health issues. There j...
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Developer Diary #3
January 20, 2018
by
Don Whitaker
I've posted a new Developer Diary video on the BrainBlinks YouTube Channel . Get a good look at the new full-body avatar system, some new garden pests, and spiffy new particles...
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New developer diary + roadmap Update
January 20, 2018
by
Don Whitaker
I've spent some time this week to plan out my next few months of work on Gravity Garden. Check out the Roadmap page to see a breakdown of what I'll be working on over the next several months...
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Gravity Garden Alpha 7 - Full Body Avatar
January 15, 2018
by
Don Whitaker
Hello Gardeners and best of the New Year to ya. I've just posted Alpha 7 of Gravity Garden. Biggest new addition: a full-body, animated avatar system! Gravity Garden has never felt quite right since...
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Gravity Garden Alpha 6 is ready
November 08, 2017
by
Don Whitaker
Howdy farmers. I've just posted the newest build of Gravity Garden. This month I've added the Tele-harvester. You can now pick your ripe fruits then harvest them to produce Seeds, Energy, or Compost...
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Alpha 5 is good to go
October 06, 2017
by
Don Whitaker
2
Gravity Garden alpha 5 is ready for action. This month i've been experimenting with the locomotion system. Previous versions were working ok, but not as smooth or simple as I wanted. The main problem...
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Gravity Garden developer diary #2
September 14, 2017
by
Don Whitaker
I posted another developer diary that covers most of the recent changes and additions to Gravity Garden. I talk about the player's hands, harvesting fruits, the look and feel of the game, and the isla...
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Gravity Garden developer diary #2
September 14, 2017
by
Don Whitaker
I posted another developer diary that covers most of the recent changes and additions to Gravity Garden. I talk about the player's hands, harvesting fruits, the look and feel of the game, and the isla...
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The roots of Gravity Garden
September 13, 2017
by
Don Whitaker
I've released a new VR version of my first Unity game called Breeders. It's a simulation of digital life driven by physics and simple rules. It's also the source of many of the ideas that have becom...
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Alpha 4 is ready for planting
September 06, 2017
by
Don Whitaker
Gravity Garden alpha 4 is posted and ready for farming. Quick rundown of all the changes: Player can now harvest fruits from plants. Right-hand only for now. Grip button when your hand is near a rip...
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Gravity Garden Progress Report
August 21, 2017
by
Don Whitaker
Hello. Just stopping by for a quick update - progress is slow and steady. Earlier this month I was working on the fruit harvesting system. So far so good. The player is now able to reach out and grab...
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Alpha 3 is ready
July 31, 2017
by
Don Whitaker
#gravity garden, #vr
Gravity Garden alpha 3 is ready for planting. Mostly visual changes and new game assets this month. Highlights: Look Ma, hands! I wanted to see what the game felt like with hands rather than controlle...
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Working on shapes for floating islands
July 09, 2017
by
Don Whitaker
#gravity garden
Here's a quick vid showcasing some of the shapes I've been creating this last couple of weeks. These will be some of the islands that players can discover. Some might be farm-able, contain alien artif...
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Alpha 2 is now available
June 20, 2017
by
Don Whitaker
#gravity garden
I've just posted the June build for Gravity Garden. I spent a good chunk of time updating the project to use Unity v5.6. Overall a smooth update but I did run into a few small problems related to ma...
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Dev Snapshot: Cloud Test
June 10, 2017
by
Don Whitaker
1
Testing out some more dynamic clouds for Gravity Garden. I liked the shapes of the first batch, but they were too stiff. These new ones are created using Unity's particle system - with mesh objects in...
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devlog - new growth
June 04, 2017
by
Don Whitaker
There's a new plant blooming in the Gravity Garden. <span id="selection-marker-1" class="redactor-selection-marker"></s...
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Alpha access to Gravity Garden is now available
May 15, 2017
by
Don Whitaker
#gravity garden, #vr
Check out my new game - a science fiction themed farming sim called Gravity Garden . You're in charge of your own private island , floating through an alien universe full of bizarre plants and quirky...
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